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Questions

This page contains all the future questions that will be asked from the J-Mods to get a clearer understanding of the game. Questions which received an answer will be archived below.

Future Questions

N/A

Archived Questions

  • Why do they define both opnpc and apnpc for NPCs which use approach-distance scripts?
  • Does the p_ stand for paused or player in p_countdialog?
  • Is the code behind hunttype handled in the engine? Are there content scripts which define how for example the Khazard troopers and Gnomes fight between one another?