Fixed size (6)
Event Mouse Click
Mouse click packets are written whenever the player clicks anywhere on their client, whether it be dead space, or any entity in-game. Note that only left and right mouse clicks are written in this packet.
Payload
Only a single mouse click is recorded per event mouse click packet.
Type | Description |
---|---|
Unsigned Short | The first bit of the short indicates which mouse button was pressed(a value of 0 means left click, 1 means right click). The remaining bits after that indicate the number of client cycles that have passed since the last mouse click occurred, capped to a value of 32,767. |
Unsigned Short | The x pixel that was clicked in relation to the top left corner of the client. |
Unsigned Short | The y pixel that was clicked in relation to the top left corner of the client. |